crankyoldman: "Hermann, you don't have to salute, man." [Pacific Rim] (planet gay)
So, I've been sifting through the data we got from testing. To give you a sense of scale and why I say sift, we tested on about 500 kids. I've basically gotten through the demographic and pretest data of one teacher's students; about a fifth of the stuff to go through.

I probably shouldn't, for professional reasons, discuss some of the specifics, but I would like to talk about a couple things that I learned out of this.

I'm also trying not to hyperventilate, as the June 1st deadline for first phase rollout is well, COMING SOON. FML.

below, because I have no idea how long this'll be! )

Also due to positive response to the card game I came up with (in it's imperfect, took me two days to make form), I'm revising it and making it more awesome, as it is DEFINITELY going in with the final (and by final, I mean what we're rolling out to schools for now) product. I'm almost as excited about this as the video game itself! I mean I designed something that was fun and worked. I feel like a real game designer now!

I'm totally bringing it to Otakon with me, for anyone that wants to play. XD It'll be the shinier more awesome version that I'm consulting with the interns on (mostly because they have played Yu-Gi-Oh! and Pokemon, and my card game experience is solely Magic: The Gathering and I want to make sure I have maximum fun inputs).

Also, did I mention how much I love my interns? One's super excited about my Auron costume and is going to show up in the costume he's wearing to ACen, maybe. And the other is putting together a list of RPG-type games that he thinks are good for the DS, so I'll have stuff to play. They are such sweethearts.

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crankyoldman

July 2024

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